OMG u guyz!!!
I'm like, totally stoked to be talking about Shader Programming on this forum!!! I've been tryin' to wrap my head around it for weeks now, and I'm still stuck on some basics
So, like, I've got this sweet shader that I'm tryin' to create, but I'm having some major issues with the lighting. I've got a simple diffuse shader goin' on, but I wanna add some ambient Occlusion to give it some depth
Has anyone else out there had trouble gettin' AO to work? I've tried using the "AO" node in my shader editor, but it's just not lookin' right
Also, does anyone have any sick shader tutorials they could share? I've been watchin' some vids on YouTube, but I need some more in-depth stuff
Thanks in advance, dudes and dudettes!!!